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Start
  • What is KoboldCpp What it does and what it does not
  • Download Which of the seven files you need
  • Requirements What hardware you need
  • First model From download to first reply
  • Launcher Every tab and field explained
  • Lite UI The built-in web interface
Install
  • Windows Install and first run
  • Linux Binary, drivers and services
  • Mac Apple Silicon and Metal
  • Android Run it in Termux
  • Colab Free cloud notebook
  • Cloud GPUs RunPod, Vast and others
  • Docker Containers and environment settings
  • Build from source Compile it yourself
Models
  • Best models What fits your VRAM, tested
  • Quantization What Q4_K_M and friends mean
  • Hugging Face Find and download GGUF files
  • Chat templates Templates and thinking models
Tune
  • GPU layers How many layers fit your VRAM
  • Context size Context, ContextShift, KV cache
  • Speed Make it faster
  • Backends CUDA, Vulkan, CPU, Metal
  • NVIDIA Old and new GPUs
  • AMD Vulkan and ROCm
  • Multi-GPU Splitting across cards
  • Samplers Generation settings
  • Flags Every command-line option
  • .kcpps files Saved configs and templates
Connect
  • API Endpoint explorer
  • OpenAI API OpenAI-compatible endpoints
  • KoboldAI API The native API
  • SillyTavern Exact connection settings
  • Other apps Janitor AI, Open WebUI, editors
  • Remote access Phone or another PC
  • AI Horde Share your model, or use others
  • Images Image, video and music
  • Vision Let the model see images
  • Voice Whisper and text to speech
  • Embeddings TextDB, web search, MCP
Fix
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  1. Home
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  3. Terms, disclaimer and trademarks

Last updated 13 Nov 2026

Terms, disclaimer and trademarks

Last updated: 14 November 2026.

Independence

koboldcpp.dev is not affiliated with LostRuins (Concedo) and the KoboldCpp contributors, KoboldAI, koboldcpp.net, or any runner, hardware maker or app named on this site, including Ollama, LM Studio, SillyTavern, NVIDIA, AMD, Intel, Apple, Microsoft, Google and Hugging Face.

Trademarks

Names belong to their owners and are used only to say which product we are discussing. We do not use the KoboldCpp mascot or any logo.

We never host software or models

Every download link goes to github.com/LostRuins/koboldcpp/releases or to the original Hugging Face page. A file offered anywhere else as “from koboldcpp.dev” is not ours: see how to spot fake sites.

No warranty, and your responsibility

The content is provided as is. Changing settings, adding antivirus exclusions, exposing a server to a network, changing Windows security options and paying for cloud services are your choices, and each page warns where a risk applies. Our tools give estimates, such as the memory a model needs, not guarantees. You are responsible for following each model’s licence and for lawful use.

Third-party links

We are not responsible for other sites. We link the official source whenever there is one.

Our content and data

The text, tables and tools on this site are ours. We have not yet chosen a licence for the text or for the datasets (findings, results, error list), so please ask before republishing them. Short quotations of identifiers, such as flags, error strings and log lines, are factual references.

Changes

This page changes only with a dated note here. Questions: hello@koboldcpp.dev (contact); see also our privacy policy and how we test.

Frequently asked questions

Are you the official site?

No. The project's own website is koboldcpp.net and its code is on GitHub. koboldcpp.dev is independent.

Can I reuse your data?

Short factual references, such as flag names, error messages and log lines, are fine. We have not yet chosen a licence for our text or our datasets, so please ask before republishing them: hello@koboldcpp.dev.

Related

  • GuideAboutWho we are and why we are independent.
  • FixIs it safeIs KoboldCpp safe, and how to spot fake sites.

Start

  • What is KoboldCpp
  • Download
  • Requirements
  • First model
  • Launcher
  • Lite UI

Guides

  • Windows
  • Linux
  • Mac
  • Android
  • Colab
  • Cloud GPUs
  • Docker
  • Build from source
  • Best models

Connect

  • API
  • OpenAI API
  • KoboldAI API
  • SillyTavern
  • Other apps
  • Remote access
  • AI Horde
  • Images
  • Vision

Fix

  • Troubleshooting
  • Errors
  • Will not start
  • Out of memory
  • Not using the GPU
  • Model will not load
  • Is it safe

Project

  • About
  • How we test
  • Corrections
  • Contact
  • Privacy
  • Terms
  • FAQ
  • KoboldAI family
  • Releases
  • hello@koboldcpp.dev

koboldcpp.dev is an independent guide. KoboldCpp is developed by LostRuins (Concedo) and contributors at github.com/LostRuins/koboldcpp. The project's own site is koboldcpp.net. We are not affiliated, and we never host KoboldCpp or models: every download link goes to GitHub.

Checked against KoboldCpp 1.124.2 · 2026-11-13

    No results. Try the troubleshooting tree or paste your log into the log analyzer.